With all the new technology and processes for fabrication, it can seem like anything is possible. I am often amazed at the limitations that these new technologies pose.
For this project, I took advantage of one of the limitations of 3D priniting - not being able to print in unsupported space.
For what is a very digital and prescribed process, from computer modelling through to accurate placement of filament, I decided to take advantage of the analogue properties of the material to see how it would fall when left unsupported along with its rapidly changing temperature.
I found that by accurately specifying polysurface height and width, I could get reliably get my slicing software to print one or two strands. I created initial test pieces using rhino and grasshopper to allow me to parametrically alter the 'hair' width and length.
After seeing what the outcome was with various different settings, I moved on to a main piece, which was fascinating to watch print and ended up being a very sturdy structure.
Finally, I was inspired to do another piece using overlapping hairs as pillars of structure, unfortunately this was a step too far for my printer, I did however discover a beautiful geometry